Age of Empires III gives players an amazing amount of control over their side of the battlefield.
More to command Not only are you in command of large and diverse armies of infantry, cavalry and artillery, but also Native American warriors, mercenaries and tall ships.
Multiple formations You can assign different formations to your army for different strengths and weaknesses, or have the game automatically choose the most appropriate formation. Examples include:
- Volley ranged infantry, like musketeers, take turns firing at enemies ahead of them.
- Charge your soldiers walk, then run into combat. Cavalry wield sabers, and musketeers fix bayonets. This formation does tremendous damage but makes your soldiers more prone to injury.
- Bombard your soldiers protect the cannons, while the cannons shell enemy ranks. Available only when you have artillery in your army.
Battles are easier to follow You can still command individual units. But when the units fight in formation, you'll be able to tell exactly who is winning the fight.
Real-time physics Infantry struck by cannon fire will be thrown like rag dolls, perhaps even over a cliff and into the water. Cannonballs bounce and ricochet.
Detailed destructions Shingles, shutters and whole towers may fly off a building and interact with the terrain, such as crashing into nearby water. This next generation effect is done on the fly so that each building always has a unique destruction, no matter how many times you see it.
Unique animations With hundreds of unique combat animations, you'll never see the same battle twice.